Bug Reports for Autonomica

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Thank you for supporting and playing Autonomica!

Rail storage output is not working

• Build Version: 19629 • Description: Objects that enter storage do not leave to go to another machine power is properly activated on the receiving machine. • ...
Suggested by: RavenCrowCrown (05 Dec, '25) Upvoted: 06 Feb Comments: 7

Solar panel

https://crytivo.atlassian.net/browse/FF-5218?atlOrigin=eyJpIjoiMzczY2I5NzFkYTYyNGY3NjgzNDExNGVmMzI3Mzk2NjIiLCJwIjoiaiJ9 We can't combine solar panel, we need to ...
Suggested by: Gaary Owlet (06 Dec, '25) Upvoted: 22 Mar Comments: 3

Buildings, machines, or conveyor rails disappear or go missing

https://crytivo.atlassian.net/jira/software/c/projects/FF/boards/18?selectedIssue=FF-4794 Build Version: 19313 Description: Been building mining camps at all 4 ...
Suggested by: Dave (05 Dec, '25) Upvoted: 10 Apr Comments: 26

Unable to make bricks

Whenever I try to select bricks on any fabricators, it won't allow me to make them. I can "load" everything else but bricks. It will let me select it in the menu but ...
Suggested by: Madi Rayne (05 Dec, '25) Upvoted: 14 Jan Comments: 4

Production Fabricators Will Randomly Stall

It's happened twice on my build where the production fabricator will have power and the correct input but randomly backlog and refuse to take the materials. ...
Suggested by: Weggy (03 Dec, '25) Upvoted: 15 May Comments: 5
Under Review Machines

You can put a wind turbine on top of machines and Other Power objects

https://crytivo.atlassian.net/browse/FF-3913?atlOrigin=eyJpIjoiOTJkZTY2ZTQyNTdlNDJlNmFkNjg3YjQ0NzdkM2RhNDYiLCJwIjoiaiJ9 When you put it on top you cannot remove it ...
Suggested by: Selena (04 Dec, '25) Upvoted: 04 Jan Comments: 6

Fabricator - Brick production error

Trying to select the "Brick" recipe from the Fabricator and it does not register my selection. The fabricator has power and a steady stream of cement for input, but ...
Suggested by: Funkymonkey2441 (05 Dec, '25) Upvoted: 29 Jan Comments: 3

Powerline: length and connecting errors

https://crytivo.atlassian.net/browse/FF-5119?atlOrigin=eyJpIjoiMWEyN2NkMDQyNDM1NGFhMDkwZmQ5ZTE3M2EyMGMyMjQiLCJwIjoiaiJ9 Powerlines do not connect easily. Takes ...
Suggested by: Funkymonkey2441 (05 Dec, '25) Upvoted: 27 Jan Comments: 0

Solar Battery percent on front display stays at 50%

https://crytivo.atlassian.net/browse/FF-4812 the display on front of the battery doesnt change the percentile for the solar battery. see attached photo
Suggested by: Reap (05 Dec, '25) Upvoted: 01 Feb Comments: 0

The conveyors are no longer distributing resources

After restarting the game, my conveyors are no longer distributing resources. The machines are running, but nothing is coming out of them, and the conveyors remain ...
Suggested by: Dark (21 Mar) Upvoted: 03 May Comments: 4
Resolved (Unreleased) High Priority Issue Machines

Wind turbines not generating more power during storms | turbines, weather, electricity

• Build Version: v0.1.0-alpha.(19629) • Description: During stormy weather with strong wind effects, wind turbines generate little or no electricity despite visible ...
Suggested by: Mooncalf87 (12 Dec, '25) Upvoted: 29 Jan Comments: 1

Machine Power is not saved

When I power off a machine and quit to menu and come back, the machine is back to on
Suggested by: OceaneeTm (04 Dec, '25) Upvoted: 02 Jan Comments: 1

Conveyor Tool When Building a Conveyor Pole Without Attaching, It Consumes Resources

When you use the Conveyor Tool and build a pole without attaching it to something first, it consumes the resources but won't allow building. So when you close the ...
Suggested by: Xaeive (06 Dec, '25) Upvoted: 12 Jan Comments: 3

Mergers and Splitters need to be more fluid

I noticed that when merging 2 lines of miners into a smelter there is no difference if i were to do it with 1 miner. In other automation style games, the merger links ...
Suggested by: HarvZ (07 Dec, '25) Upvoted: 17 Dec, '25 Comments: 2

Batteries, Poles, Solar Panels and Windturbines not placable on Foundation

Could we possible be allowed to place batteries, solar panels and wind turbines on foundations. i would like to build a platform to hold these items. and would also ...
Suggested by: Issy the Puppy (06 Dec, '25) Upvoted: 24 Dec, '25 Comments: 2

Balancing Rail's

(gif included) Rail network isn't flowing as it should. Smelter is 60 output, miner outputs 30. in theory 2 miners should keep the smelter constantly burning. the ...
Suggested by: Andy (04 Dec, '25) Upvoted: 02 Jan Comments: 0

Showing controller keybinds in some instances when using keyboard

I've never had a controller plugged into my computer but there are controller keybinds showing such as on the wind turbine
Suggested by: Ajay (04 Dec, '25) Upvoted: 05 Dec, '25 Comments: 3

Miner output via Rail is slow

Miner outputs are super slow, maybe there will be adjustments later, mining is fast but output is snail paced. Outputting from miner to storage will send but it wont ...
Suggested by: David Noland (07 Dec, '25) Upvoted: 08 Dec, '25 Comments: 2

Miner is producing more ore than it should

https://crytivo.atlassian.net/jira/software/c/projects/FF/boards/18?selectedIssue=FF-5014 I placed the mine on an iron ore node and it produced over 1000 ore in ...
Suggested by: Libby Stokes (06 Dec, '25) Upvoted: 26 Jan Comments: 2

[Bug] Fabricator Bricks

There's a bug in the Fabricator's brick production. At least once per day, the bricks aren't coming out of the output rail but instead at the input rail. This ...
Suggested by: Woolainy (07 Dec, '25) Upvoted: 18 Dec, '25 Comments: 0

Electric Mushroom won't connect

I keep running into this, not just with the electric mushroom, but with wiring anything. It will say I have 0/4 available when there's only three connected. I'm not ...
Suggested by: Jeanne (19 Mar) Upvoted: 19 Mar Comments: 3

Fabricator does not produce cement from stone | fabricator, cement, production

• Build Version: v0.1.0-alpha.(19629) • Description: I have fabricators set up for stone, copper, quartz, and iron. All of them work except the one processing stone. ...
Suggested by: FelicisJinx (21 Dec, '25) Upvoted: 21 Dec, '25 Comments: 1

Good to Grow Vending Machine Inventory Cleared When You Die

When you die, the vending machines clear out their inventory so I have no access to easy food. Replicated: Yes, die and it will be empty
Suggested by: Weggy (21 Nov, '25) Upvoted: 21 Nov, '25 Comments: 1

Full machine inventory stops production

• Build Version: v0.0.3-alpha.23466 • Description: Machines have a total inventory of 2000, shared by both input and output (atm only tested for fabricators and ...
Suggested by: Zugai (29 Mar) Upvoted: 29 Mar Comments: 0

UI Hotkeys Not Working

v0.0.3-alpha.23376 Was interacting with the smelter then when I exited, I was unable to use hotkeys, with the exception of numbers, x, c, and L. I cannot open the ...
Suggested by: Julia (21 Mar) Upvoted: 21 Mar Comments: 0

Electric battery is "overcharging"

• Build Version: v.0.0.3-alpha.23322 • Description: After charging an electric battery with 4 solar panels and 4 wind turbines over the course of a day, the attached ...
Suggested by: Zugai (19 Mar) Upvoted: 19 Mar Comments: 0

Cement bag stuck on splitter | splitter, conveyor, cement

• Build Version: v0.1.0-alpha.(19629) • Description: After more than 20 hours of gameplay, I had a bag of cement get stuck on a splitter. I am not sure why it ...
Suggested by: SourceUnknown (19 Dec, '25) Upvoted: 19 Dec, '25 Comments: 0

Interaction key stops working after conveyor pickup | conveyor, interaction key, E key

• Build Version: v0.1.0-alpha.(19629) • Description: Pressing E on an item on a conveyor belt can cause the interaction key to stop working globally. Items do not ...
Suggested by: RadghKris (13 Dec, '25) Upvoted: 13 Dec, '25 Comments: 0

Stuck in Miner and Smelter Menu | experimental build (v0.1.0-alpha.19444)

As the title says, if running the experimental build (which aside from this issue, IMO runs better than the other versions), if you open the miner or smelter menu you ...
Suggested by: Peter (09 Dec, '25) Upvoted: 09 Dec, '25 Comments: 0

Building no snap bug

While holding the ctrl button (pc) to initiate no snap you can build and place anywhere. Most machines have a area you can not build, but for the most part you can ...
Suggested by: Adahlric (07 Dec, '25) Upvoted: 07 Dec, '25 Comments: 0

Plank And Beams Look Like Pizzas Coming Out of Fabricators

I'm fabricating planks and beam and sending them to a storage, They look like pizzas as the exit, but the icons are correct in the storage.
Suggested by: The_Big_Kahuna (07 Dec, '25) Upvoted: 07 Dec, '25 Comments: 0

Production Mixer Animation

The Production Mixer Animation showing the blending of two rods at the top of the machine move even when the machine is turned off, or if it is turned on, but not ...
Suggested by: Sandy (07 Dec, '25) Upvoted: 07 Dec, '25 Comments: 0

Smelter visually disappeared

Set up a smelter, connected an electric pole to it, removed the smelter, and then it disappeared. The path is: Copper Ore Miner < few splitters to bring the rails ...
Suggested by: GrayFrequency (07 Dec, '25) Upvoted: 07 Dec, '25 Comments: 0

Wind turbine collision detection needed

You can place the wooden wind turbines too close together and the blades clip through each other.
Suggested by: Sandy (07 Dec, '25) Upvoted: 07 Dec, '25 Comments: 0

Smelter not outputting at correct rate

Smelter making iron ingots only produces 15x items per min, while UI says it can make 60x per min. Using the merger to push thru more raw iron only bumps up ...
Suggested by: Sandy (06 Dec, '25) Upvoted: 06 Dec, '25 Comments: 0

Fabricators not picking up items on belts

Im not 100% sure how I caused it, but it most likely had to do with there being not enough power for the fabricator to run coupled with me saving and quitting. After ...
Suggested by: Conrad (06 Dec, '25) Upvoted: 06 Dec, '25 Comments: 0

Cargo boxes despawning structures

I had placed a smelter and shortly after (maybe 30mins) it was gone and in its place was a cargo box I had previously destroyed.
Suggested by: BigB (05 Dec, '25) Upvoted: 05 Dec, '25 Comments: 0